Chloe heads up an all women team of PR specialists focussing on visual arts, theatre and opera. In 2015 they represented nine solo shows in their portfolio of 20 at Edinburgh. She talks about why solo shows are special and how you can make the best decisions for your show in terms of PR support.
Leonie Webb is a producer with experience of three shows, over two years at Edinburgh. This year (2015) she produced her first solo show To She or Not to She at Pleasance Courtyard. She talks about the differences and challenges in taking a solo show together with lots of practical advice about planning, choosing your venue, publicity and surviving when you are only a very small team.
Kate Saffin talks to Kate Lennon, producer, with Funny Women about her background as a stand up comic and the ways that Funny Women support women to ‘Write, perform and do business with humour’. Funny Women was founded by Lynne Parker in 2002 to help women find their voice through performing, writing and using humour in business and everyday life. They run comedy workshops, weekend events and conferences in London, Manchester, Brighton and Edinburgh on stand up, comedy writing, improvisation, sketch and character, and ‘Time of the Month’ a scratch night to try out new comedy ideas.
“In the shot and smoke of battle 4 crew aboard HMS Victory strive to destroy the Combined Fleet of France and Spain. For 200 years since then Vice Admiral Horatio Nelson has stood patiently on his column in Trafalgar Square watching the world change… A well researched, cleverly woven tale of our brave, inspirational but flawed British hero told by a cast of characters – all ingeniously played by Nick Collett!” In this interview, Paul Levy talks to Nick about creating this solo show, Nelson: The Sailors Story, the research that went into it, and his plans for for sailing it into the future.
The digital workplace is both a metaphor and a tangible reality. As a metaphor it refers to both virtual work (especially the interaction of content with content in meaningful and useful ways) and also the physical workplace where this involves digital interfaces (e.g. through the screen).
When I am sending an email I am in the physical workplace. I believe human beings are nearly always in the physical workplace, working with processes and content that IS in the digital workplace. When I am replying on a forum I am in the physical workplace but the metaphor of “forum” inspires my imagination a little more and I will tend to imagine my “avatar” (more or less) as “in” the forum. By the time we have several metaphors such as “Second life” and “Second life personum” etc, there is a possibility that I have imagined an aspect of my self that is a rendition of my self INTO a digital space. Here I exist in the physical workplace and in an imagined/projected “other” space. In the Matrix, this complete projection involves a forgetting of the physical space, at least for a time – a full projection or transference.
In my view, the large disappointment of virtual spaces such as Second Life lies in the fact that human beings are essentially clumsy physical beings. We don’t render well in digital spaces where processes can be much less clumsy than we ourselves. So, the digital workplace is two fold in my own ideal view of it. It is a physical place where we engage with digital content, process and technology.
And it is an ab-human place, where the citizens are content, and processes help content to interact, mapping genomes, working through decision models, behaving in artificially intelligent ways, and interfaces allow human beings, as “farmers”, to plant, tend and harvest what is there.